Keep up to date with the latest studio and industry goings-on.
How we are sidestepping the limitations of handheld devices
Why we’re excited for the next-gen gaming tech
The accelerating need for accurate 3D assets
Moving on from backpack PC-powered LBVR experiences
Free-roam destination VR is set to be big
Getting the best out of AR experiences
How not to break the spell of VR
Choosing your game engine
Great for home-use; a bit hit and miss for the office
What Apple’s ARKit update really means for brands
Acer Windows Mixed Reality
A few lessons we’ve learned when developing marker-based augmented reality experiences.