News & Blog
What's been happening?
Keep up to date with the latest studio and industry goings-on.

Looking for the lighter option
Moving on from backpack PC-powered LBVR experiences

Mobile phone VR is dying out. Good.
Why the shift in direction by mobile manufacturers benefits both VR and AR

4D: increase the immersion
How ‘4D’ setups are making VR experiences more real



Shaping meaning
Understanding visual language when conceptualising 3D characters

Top tips for interactive stories
How to plan out branching narratives for VR and 360










The future of the virtual classroom
What does the future hold for VR in schools?

VR's place in marketing
Marketing: in a world of short attention spans, VR offers something new



The golden rules of AR
A few lessons we’ve learned when developing marker-based augmented reality experiences.


Immersive’s Chief Mad Scientist
Steve Bjorck is the Head of Innovation (a.k.a our answer to MacGyver) here at Immersive.


Telling compelling stories in 360
Telling compelling stories in 360 – how do we do it?

DK2 Give away!
Celebrate our 2 year birthday with a special give away.
